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Adam Driver performing voice acting in a recording booth while leaning on a support bar during an intense character performance

How Adam Driver Accidentally Inspired the “Adam Driver Bar” Technique in Animation Voice Acting

By Ashley Bryant. Published on: March 5, 2026.
A Surprising Voice Acting Innovation When actors step into a recording booth for animation or voice work, the assumption is […]
Filed Under: Animation
Marylou Thistleton-Smith leading The Voiceover Gallery during industry expansion and AI discussion

How The Voiceover Gallery Is Expanding in the AI Era

By Austen Moret. Published on: March 1, 2026.
As the voiceover industry continues to adapt to rapid technological change, agencies are being forced to rethink how they operate, […]
Filed Under: Business, AI, Technology
Professional audio editing software interface displayed on studio monitors representing growth in the global voiceover software market

Global Voiceover Software Market Set for Strong Growth Through 2033

By Tom Aglio. Published on: February 24, 2026.
The global voiceover industry is not only expanding in terms of talent and content demand. It is also growing rapidly […]
Filed Under: Business
Guy Mowbray recording football commentary in a studio for EA Sports FC game series

EA Sports FC to Use AI Version of Guy Mowbray’s Voice for Commentary

By Austen Moret. Published on: February 20, 2026.
Electronic Arts has confirmed that AI technology is being used to generate certain in-game commentary lines in EA Sports FC, […]
Filed Under: AI, Video Games
Abstract visual showing sound waves transforming across languages, representing the debate between AI dubbing and human voice performances

Can AI Dubbing Really Replace Human Voice Performances?

By Tom Aglio. Published on: February 18, 2026

Automated dubbing has quickly moved from a technical curiosity to a serious proposal for large-scale localization. Streaming platforms and technology vendors now promote AI-driven voice systems as faster, cheaper alternatives to traditional dubbing workflows. Supporters point to expanding global catalogs and shorter release windows as reasons automation feels inevitable. Critics counter that dubbing is not […]

Filed Under: Dubbing, AI

Taylor Swift Narrates Team USA Figure Skating Promo

Taylor Swift Narrates Team USA Figure Skating Olympic Promo

By Virginia Welch. Published on: February 17, 2026

As anticipation builds for the upcoming Winter Olympics, NBC has unveiled a new hype video spotlighting Team USA’s figure skating squad — and the voice guiding the emotional montage belongs to Taylor Swift. The pop superstar lends her narration to the promo, adding a layer of cultural resonance to one of the Games’ most artistically […]

Filed Under: Sports

Star Trek Voyager Across the Unknown demo updated with voice-over ahead of its 2026 release

Star Trek: Voyager Game Demo Adds Voice-Over Ahead of Launch

By Maria Pendolino. Published on: February 13, 2026

Star Trek: Voyager – Across the Unknown is an upcoming story-driven survival strategy game that puts players in command of the U.S.S. Voyager as it attempts to navigate back to the Alpha Quadrant after being stranded in the Delta Quadrant. Developed by Gamexcite and published by Daedalic Entertainment, the game blends resource management, crew decisions, […]

Filed Under: Video Games

Cinematic widescreen illustration of open books glowing with scenes from multiple audiobook genres, including fantasy, mystery, romance, and historical drama, symbolizing audiobook narration across genres.

How Audiobook Narration Thrives Across Every Genre

By Austen Moret. Published on: February 10, 2026

Audiobook narration has moved far beyond the image of a single voice reading text in a neutral tone. Today, it spans an extraordinary range of genres, styles, and performance demands. From ensemble superhero adaptations to intimate memoirs, from children’s fantasy to business strategy titles, narration has become one of the most diverse and technically nuanced […]

Filed Under: Audiobooks

Illustration representing character voice acting across film, television, and video games, showing how performance demands change by medium

How Character Voice Acting Changes Across Film, Television, and Games

By Austen Moret. Published on: February 8, 2026

Character voice acting is often discussed as a single discipline, but in practice it operates very differently depending on the medium. A performance that works in an animated feature film may not translate cleanly to a television series, and both require a different approach than interactive game work. This year’s SOVAS Animation and Character nominations […]

Filed Under: Animation

Edward Norton as the narrator in Fight Club during a scene featuring internal voiceover narration

How Voiceover Transformed Fight Club Into a Cult Classic

By Virginia Welch. Published on: February 4, 2026

Few films are as closely associated with voiceover as Fight Club. From its opening moments, Edward Norton’s unnamed narrator guides the audience through insomnia, consumer disillusionment, and eventual chaos with a steady stream of internal commentary. The narration is sharp, ironic, and psychologically revealing. It has become one of the defining elements of the film’s […]

Filed Under: Movies

Audio production team recording voiceover for short-form digital content in a studio setting

The Voiceover Gallery Launches Short-Form Content Division

By Ashley Bryant. Published on: February 3, 2026

The Voiceover Gallery has announced the launch of a new division dedicated to short-form content production, marking a strategic expansion for the London-based audio post-production and voice specialist. The move reflects the accelerating demand for digital-first storytelling, where brands, broadcasters, and streaming platforms increasingly prioritize concise, fast-turnaround content. The new short-form content division is designed […]

Filed Under: Business

Voiceover audition studio with microphone in foreground and casting director reviewing scripts and audio waveforms

The Casting-Friendly Voice Actor: What Gets You Called Back

By Austen Moret. Published on: February 2, 2026

New voice actors often picture casting as a simple pass or fail moment. You send an audition, someone likes it, you book. Real casting is closer to building trust over time. Casting teams are listening for performance, yes, but they are also listening for signs you will be easy to direct, consistent across sessions, and […]

Filed Under: Career

VO Summit Pacific Northwest announcement representing a new voiceover conference organized by Tarvis

VO Summit: Pacific Northwest Introduces a New Voiceover Gathering to the Region

By Virginia Welch. Published on: January 31, 2026

The voiceover industry is set to welcome a new in-person event in 2026 with the announcement of VO Summit: Pacific Northwest, a conference organized by Tarvis and designed to bring voice actors, creators, and industry professionals together in one of the country’s most active creative regions. The newly announced VO Summit reflects a growing interest […]

Filed Under: Event

Illustration representing the original Tomb Raider voice actor joining Amazon’s live-action series

Original Tomb Raider Voice Actor Joins Amazon’s Live-Action Series

By Ashley Bryant. Published on: January 29, 2026

Amazon’s upcoming Tomb Raider television series is beginning to take clearer shape, and one of its most intriguing casting choices connects directly back to the franchise’s origins. Shelley Blond, the original voice of Lara Croft in the first Tomb Raider video game released in 1996, is set to appear in the live-action series for Prime […]

Filed Under: Television

Portable microphone setup used by a voice actor for mobile and travel recording in 2026

The Best Mobile Microphones Defining Modern Voiceover Workflows in 2026

By Austen Moret. Published on: January 22, 2026

Voiceover work in 2026 looks very different from the studio-bound model that once defined the profession. Remote casting is now standard, deadlines are tighter, and many working voice actors balance home studios with travel, hybrid schedules, or temporary recording spaces. As a result, microphones designed for mobility are no longer seen as backup tools. They […]

Filed Under: Career

Stylized illustration inspired by The Incredibles, representing Jack Black reflecting on a missed voice acting opportunity

Jack Black Reflects on Turning Down a Voice Role in The Incredibles

By Virginia Welch. Published on: January 19, 2026

The Incredibles has long been regarded as one of Pixar’s defining films, praised for its storytelling, design, and memorable, whimsical characters. Over the years, its legacy has only grown, becoming a reference point for what modern animated films could achieve. Recently, Jack Black added a personal footnote to that history by acknowledging a voice acting opportunity […]

Filed Under: General, Animation

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Voice Over News

Stories & Spotlights

  • How Character Voice Acting Changes Across Film, Television, and Games
    by: Austen Moret
    Categories: Animation
  • How Voiceover Transformed Fight Club Into a Cult Classic
    by: Virginia Welch
    Categories: Movies
  • The Voiceover Gallery Launches Short-Form Content Division
    by: Ashley Bryant
    Categories: Business
  • The Casting-Friendly Voice Actor: What Gets You Called Back
    by: Austen Moret
    Categories: Career
  • VO Summit: Pacific Northwest Introduces a New Voiceover Gathering to the Region
    by: Virginia Welch
    Categories: Event
  • Original Tomb Raider Voice Actor Joins Amazon’s Live-Action Series
    by: Ashley Bryant
    Categories: Television
  • The Best Mobile Microphones Defining Modern Voiceover Workflows in 2026
    by: Austen Moret
    Categories: Career
  • Jack Black Reflects on Turning Down a Voice Role in The Incredibles
    by: Virginia Welch
    Categories: General, Animation
  • Kevin Afghani Steps Into Mario’s Voice With Respect for a Gaming Icon
    by: Kate Marcin
    Categories: Video Games
  • Narrators Are Becoming the Reason People Choose Audiobooks
    by: Ashley Bryant
    Categories: Audiobooks

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